PXC Documentation
PXC Home
Back
Index
Animation Panel
Collection Panel
Color Selector
Graph Panel
Inspector Panel
Nodes Panel
Preview Panel
Preview Panel 3D
Tunnels Panel
Getting Started
Animation Panel
Collection Panel
Gradient Editor
Palette Editor
Graph Panel
Inspector Panel
Nodes Panel
Preview Panel
Preview Panel 3D
Tunnels Panel
Junctions
Array Processor
3D Camera
3D Camera Set
3D Displace
3D Light Directional
3D Light Point
3D Material
3D Mesh Cone
3D Mesh Cube
3D Mesh Cylinder
3D Mesh Export
3D Mesh Extrude
3D Mesh Extrude Mesh
3D Mesh Obj
3D Mesh Path Extrude
3D Mesh Plane
3D Mesh Sphere Ico
3D Mesh Sphere Uv
3D Mesh Stack Slice
3D Mesh Terrain
3D Mesh Torus
3D Mesh Wall Builder
3D Point Affector
3D Repeat
3D Round Vertex
3D Scene
3D Set Material
3D Subdivide
3D Transform
3D Transform Image
3D Transform Scene
3D Uv Remap
Ambient Occlusion
Bevel
Normal
Normal Light
Rm Cloud
Rm Combine
Rm Primitive
Rm Render
Rm Terrain
Sprite Stack
Anim Curve
Anim Loop
Audio Loudness
Audio Window
Counter
Delay
Delay Value
Fft
Fn Ease
Fn Math
Fn Smoothstep
Fn Wavetable
Plot Linear
Rate Remap
Revert
Stagger
Wav File Read
Wav File Write
Wiggler
Color
Color Data
Color Hsv
Color Mix
Color Oklch
Color Rgb
Color To Hsv
Color To Oklch
Color To Rgb
Find Pixel
Gradient Extract
Gradient Out
Gradient Palette
Gradient Replace Color
Gradient Sample
Gradient Shift
Palette
Palette Extract
Palette Replace
Palette Shrink
Palette Sort
Pixel Extract
Sampler
Armature
Armature Bind
Armature Mesh Rig
Armature Path
Armature Pose
Armature Sample
Blend
Camera
Composite
Composite Tag
Export
Image Grid
Pack Sprites
Render Sprite Sheet
Stack
Surface Tag
Feedback Input
Feedback Output
Group Thumbnail
2D Light
Alpha Cutoff
Alpha Grey
Atlas
Average
Bit Reduce
Blend
Blend Edge
Blobify
Bloom
Blur
Blur Bokeh
Blur Box
Blur Contrast
Blur Directional
Blur Path
Blur Radial
Blur Shape
Blur Simple
Blur Slope
Blur Zoom
Brush Linear
Bw
Chromatic Aberration
Color Adjust
Color Remove
Color Replace
Color Separate
Colorize
Colors Replace
Combine Hsv
Combine Rgb
Convolution
Corner
Curve
Curve Hsv
De Corner
De Stray
Dilate
Displace
Dither
Dither Diffuse
Edge Detect
Erode
Fxaa
Gamma Map
Gap Contract
Glow
Grain
Grey Alpha
Greyscale
Group Input
Group Output
Group Thumbnail
High Pass
Hsv Channel
Interlaced
Invert
Iterator Each Length
Iterator Index
Iterator Length
Jpeg
Kuwahara
Level
Level Selector
Liquefy
Local Analyze
Mirror
Mirror Polar
Morph Surface
Normalize
Outline
Override Channel
Palette Shift
Pixel Cloud
Pixel Math
Pixel Sort
Posterize
Rgb Channel
Sdf
Shadow
Shadow Cast
Shape Map
Shuffle
Smear
Spherize
Surface Replace
Texture Remap
Threshold
Time Remap
Tonemap Ace
Trail
Vignette
Flip Apply Force
Flip Apply Velocity
Flip Destroy
Flip Domain
Flip Render
Flip Repel
Flip Spawner
Flip To Vfx
Flip Update
Flip Vortex
Pcx Condition
Pcx Array Get
Pcx Array Set
Pcx Equation
Pcx Fn Math
Pcx Fn Random
Pcx Fn Surface Height
Pcx Fn Surface Width
Box Pattern
Caustic
Cellular
Checker
Cross Section
Diffuse
Dotted
Flip Group Inline
Flood Fill
Flow Noise
Fold Noise
Gabor Noise
Gradient
Gradient Points
Grid
Grid Hex
Grid Pentagonal
Grid Tri
Herringbone Tile
Honeycomb Noise
Interpret Number
Julia Set
Line
Mk Blinker
Mk Brownian
Mk Delay Machine
Mk Fall
Mk Flag
Mk Flare
Mk Fracture
Mk Gridballs
Mk Gridflip
Mk Rain
Mk Saber
Mk Sparkle
Mk Subpixel
Mk Tile
Noise
Noise Aniso
Noise Bubble
Noise Cristal
Noise Simplex
Noise Strand
Particle
Path Profile
Perlin
Perlin Extra
Pixel Builder
Pixel Sampler
Plot Linear
Pytagorean Tile
Quasicrystal
Random Shape
Random Tile
Rd
Region Fill
Repeat
Repeat Texture
Rigid Group Inline
Scatter
Seperate Shape
Shape
Shape Polygon
Shard Noise
Sky
Smoke Group Inline
Solid
Strand Group Inline
Stripe
Text
Tile Drawer
Vfx Group Inline
Voronoi Extra
Wavelet Noise
Zigzag
Group Input
Group Output
Group Thumbnail
Active Canvas
Ase File Read
Ase Layer
Ase Tag
Byte File Read
Byte File Write
Cache Array
Canvas
Canvas Group
Csv File Read
Csv File Write
Directory Search
Export
Gmroom
Http Request
Http Request File
Image
Image Animated
Image Gif
Image Sequence
Image Sheet
Json File Read
Json File Write
Midi In
Sequence Anim
Spout Send
Svg
Text File Read
Text File Write
Tile Convert
Tile Drawer
Tile Render
Tile Rule
Tile Tilemap Export
Tile Tileset
Wav File Read
Wav File Write
Websocket Receiver
Websocket Sender
Xml File Read
Xml File Write
Group Input
Group Output
Group Thumbnail
Iterate
Iterator Each Length
Iterator Index
Iterator Input
Iterator Length
Iterator Output
Animation Control
Application In
Application Out
Argument
Array Pin
Assert
Cache
Cache Array
Cache Value Array
Condition
Display Image
Display Text
Feedback
Frame
Graph Preview
Group
Hlsl
Image Grid Patreon
Iterate
Iterate Each Inline
Iterate Filter Inline
Lua Compute
Lua Global
Lua Surface
Monitor Capture
Pin
Print
Project Data
Shell
Slideshow
Switch
Terminal Trigger
Tunnel In
Tunnel Out
Widget Test
Group Input
Group Output
Pb Box
Pb Box Bbox
Pb Box Mirror
Pb Box Point
Pb Box Split
Pb Crop Pbbox
Pb Dimension
Pb Draw Curve
Pb Draw Diamond
Pb Draw Ellipse
Pb Draw Line
Pb Draw Pie
Pb Draw Polygon
Pb Draw Quadrilateral
Pb Draw Rectangle
Pb Draw Round Rectangle
Pb Draw Star
Pb Draw Surface
Pb Draw Trapezoid
Pb Draw Triangle
Pb Filter Mirror
Pb Filter Polar
Pb Fx Bevel
Pb Fx Extrude
Pb Fx Highlight
Pb Fx Shine
Pb Output
Group Input
Group Output
Rigid Activate
Rigid Force Apply
Rigid Global
Rigid Object
Rigid Object Spawner
Rigid Override
Rigid Render
Rigid Variable
Rigid Wall
Group Input
Group Output
Smoke Add
Smoke Add Collider
Smoke Apply Velocity
Smoke Domain
Smoke Domain Queue
Smoke Render
Smoke Render Output
Smoke Repulse
Smoke Turbulence
Smoke Update
Smoke Vortex
Group Input
Group Output
Strand Break
Strand Collision
Strand Create
Strand Force Apply
Strand Gravity
Strand Length Adjust
Strand Render
Strand Render Texture
Strand Update
9Slice
Bend
Composite
Crop
Crop Content
Flip
Mesh Warp
Mirror
Mirror Polar
Offset
Padding
Polar
Scale
Scale Algo
Skew
Tile
Tile Random
Transform
Warp
Wrap Area
Area
Array
Array Add
Array Boolean Opr
Array Composite
Array Convolute
Array Copy
Array Csv Parse
Array Find
Array Flattern
Array Get
Array Insert
Array Length
Array Range
Array Rearrange
Array Remove
Array Reverse
Array Sample
Array Set
Array Shift
Array Shuffle
Array Sort
Array Split
Array Transpose
Array Unique
Array Zip
Atlas Draw
Atlas Get
Atlas Set
Atlas Struct
Base Convert
Boolean
Compare
Convolution
Datetime Get
Differential
Equation
Fft
Font Bitmap
Interpret Number
Isosurf
Iterate Each Inline
Iterate Filter Inline
Iterate Sort Inline
Logic
Math
Matrix
Matrix Color Apply
Matrix Det
Matrix Invert
Matrix Math
Matrix Multiply Vector
Matrix Set
Matrix To Array
Matrix Transpose
Mesh Create Path
Mesh Transform
Move Point
Number
Path
Path 3D
Path 3D Camera
Path Anchor
Path Array
Path Bake
Path Blend
Path Bridge
Path Builder
Path Fill
Path From Mask
Path L System
Path Map
Path Map Area
Path Morph
Path Plot
Path Repeat
Path Reverse
Path Sample
Path Scatter
Path Sdf
Path Separate Folder
Path Shape
Path Shape 3D
Path Shift
Path Smooth
Path Transform
Path Trim
Path Wave
Path Weight Adjust
Point In Area
Points Triangulate
Random
Scatter Points
Segment Filter
Statistic
String
String Change Case
String Count
String Delete
String Format
String Get Char
String Join
String Length
String Merge
String Regex Match
String Regex Replace
String Regex Search
String Split
String Trim
Struct
Struct Get
Struct Json Parse
Struct Set
Surface Data
Surface From Buffer
Surface To Buffer
To Number
To Text
Transform Array
Trigger
Trigger Bool
Unicode
Vector2
Vector3
Vector4
Vector Cart To Polar
Vector Cross 2D
Vector Cross 3D
Vector Dot
Vector Magnitude
Vector Normalize
Vector Polar To Cart
Vector Split
Vector Swizzle
Pcx Fn Var
Pcx Var
Group Input
Group Output
Group Thumbnail
Vfx Accelerate
Vfx Attract
Vfx Boids
Vfx Destroy
Vfx Oscillate
Vfx Override
Vfx Renderer
Vfx Repel
Vfx Spawner
Vfx Trail
Vfx Triangulate
Vfx Turbulence
Vfx Variable
Vfx Vortex
Vfx Wind
Driver
Looping
Exporting
Pcx
Hlsl
Lua
Beta Branch
Command Line
Console Command
Tunnels Panel
pre 1.18
Tunnels panel displays all tunnel in the project.